Experimental Visual Designer, with a bachelor's degree in classical illustration (FDU).
After that he dabbled in graphic design (FUD) to later try out animation and multimedia (UMPRUM).
His work encompasses striking colors and dynamic composition underlined by occasional use of lines.
His biggest strength is combining 3D proficiency with 2D illustrative attention to detail
ruled by a graphic designer mindset.
Currently collaborating on VR/AR projects with
BRAINZ IMMERSIVE [Skoda, SIGNAL festival]
And also doing animated shorts for architecture studios and big immersive installations
with
LOOM ON THE MOON [OMA,Zaha Hadid, MVRDV, National Museum]
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