Experimental Visual Designer, with a bachelor's degree in classical illustration (FDU). After that he dabbled in graphic design (FUD) to later try out animation and multimedia (UMPRUM). His work encompasses striking colors and dynamic composition underlined by occasional use of lines. His biggest strength is combining 3D proficiency with 2D illustrative attention to detail ruled by a graphic designer mindset.

Currently collaborating on VR/AR projects with BRAINZ IMMERSIVE [Skoda, SIGNAL festival]

And also doing animated shorts for architecture studios and big immersive installations with LOOM ON THE MOON [OMA,Zaha Hadid, MVRDV, National Museum]